This is not a thing Bethesda planned for. Red Dead Redemption is brilliant, but you can play better, more polished versions of it, and not just in the sequel. This, along with the fact that Skyrim is just a very good video game, is part of the reason Skyrim has lasted to this day. It will probably continue to be until Starfield, or perhaps even until The Elder Scrolls 6. While The Witcher 3, Cyberpunk, GTA 5, and obviously, Red Dead Redemption 2 have all built upon RDR’s vision for modern day open-world RPG gaming, Skyrim is without imitation. Skyrim is not a precursor to the live-service genre - it’s just a good, decently sized RPG that lets you do a lot of different things in a lot of different ways.Īs our lead features editor Cian Maher wrote for Skyrim’s tenth anniversary, no one has copied Skyrim’s way of doing things. The face of gaming was changing, but no one knew where it was heading. Many series were just figuring out that pumping out a game every year was no longer feasible, and a few still hadn’t caught on. Ten years ago, when it made its debut, the idea of a ‘live-service’ game was still unheard of. It has lasted for ten years for a variety of factors, but forward planning was not one of them. But it was never really meant to, and that’s why Phil Spencer’s musings on making The Elder Scrolls 6 a “ten year game” worries me. With remakes, re-re-remakes, ports to the next generation, then the next generation, then the newest line of smart fridges, Skyrim is playable basically everywhere - and everyone is still playing it too. In fact, in the 520 weeks since Skyrim first launched, I think it has come out in roughly 437 of those weeks. Skyrim came out ten years ago this week, but it also came out earlier this week.
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